nanogui@linuxhacker.org
nanogui@linuxhacker.org
Are there any collected works on the various window drawing algorithms.
Hopefully somthing wich discusses the various tradoffs involved in
each algorithm.
There is a lot of work on various 2D and 3D rendering algorithms but
I've found nothing
general on how to handle overlapping moving components.
Thanks.
Mike
nanogui@linuxhacker.org