nanogui@linuxhacker.org
nanogui@linuxhacker.org
: But I find it only works for 8bpp and 32bpp under linux
: frame buffer when I compile with "MWPF_TRUECOLOR0888".
: If I compile with "MWPF_TRUECOLOR565" and run it under 16bpp
: , it waits a long time before I can move my mouse. Why?
There is special-cased code for 16bpp in src/engine/devdraw.c,
function GdArea. You might want to comment that code out
and see what that brings you.
Regards,
Greg
nanogui@linuxhacker.org