nanogui: Re: [mail] Re: [nanogui] scrdev
Subject:
Re: [mail] Re: [nanogui] scrdev
From:
"Dave Stuart" ####@####.####
Date:
1 Dec 2005 19:14:57 +0000
Message-Id: <002901c5f6ab$7913abe0$2003a8c0@house>
I am running nano-X on Linux.
Okay, it looks like the GrGetWindowFBInfo is ONLY available when you don't
link app into server. And scrdev is ONLY available when you do. Is there a
way to make this portable between these two modes?
thanks
----- Original Message -----
From: "Greg Haerr" ####@####.####
To: "Dave Stuart" ####@####.#### ####@####.####
Sent: Wednesday, November 30, 2005 1:19 PM
Subject: [mail] Re: [nanogui] scrdev
> > In earlier versions I used scrdev.addr to do some direct screen writes
to
> the framebuffer. I just downloaded the cvs and my application doesn't
seem
> to be able to find scrdev anymore. Is there an alternative?
>
> Scrdev is still there, unchanged. Are you running nano-X or
> win32 API? If nano-X, then you can use the GrGetWindowFBInfo
> in order to get the address of a window's framebuffer. This
> is the portable way that doesn't require running
> LINK_APP_INTO_SERVER.
>
> Regards,
>
> Greg
>
>
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