nanogui: problem using bigger fonts


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Subject: problem using bigger fonts
From: ####@####.####
Date: 10 Jan 2006 09:15:16 +0000
Message-Id: <35246.61.246.192.75.1136884317.squirrel@mail.divinetaccess.com>

Hi,
    I have successfully ported nanox to ST40 and its working fine. But I
have problem using fonts with more than 16 bit width. When such font
is used it displays garbage. When searched in the code I found that
MWIMAGE_BITSPERIMAGE defined to have 16 bits (mwtypes.h). I still dont
know what is the exact problem, Is this MWIMAGE_BITSPERIMAGE limiting
factor?. For all fonts which are having size less than 16 bits, it works
correctly.
    I am adding additional fonts to gen_fonts array (genfont.c) and using
variable width font.

    Please let me know how to handle fonts with bigger bitmap. I am
displaying text on TV screen so 16 bit bitmap gives very small glyph
and is not readable (from considerable distance).

Any suggestions are highly appreciated.


Thanks,
Atul

Previous by date: 10 Jan 2006 09:15:16 +0000 Re: Font usage/setup, Martin Kajdas
Next by date: 10 Jan 2006 09:15:16 +0000 Re: TIMERS, Robbie
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Next in thread: 10 Jan 2006 09:15:16 +0000 Re: problem using bigger fonts, Greg Haerr


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