nanogui: framebuffer


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Subject: Re: framebuffer
From: "Louis P. Santillan" ####@####.####
Date: 17 Nov 1999 18:52:27 -0000
Message-Id: <Pine.GSO.4.10.9911171026290.18110-100000@neptune.calstatela.edu>

I know it would be slow...be couldn't you use VESA mode for this?  As long
you have a monitor for this...VESA would be acceptable (maybe 10-30%
slower).  If you implement LFB (VESA 2) for it, that would be cool too.
If you dont know where to start this, try looking at the Allegro &
FreeBE/AF sources.  S3 support is in there.  Try these links...
<http://www.talula.demon.co.uk/freebe/index.html>
<http://www.talula.demon.co.uk/allegro/>

Louis
------------------------------------------------------------------
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On Wed, 17 Nov 1999, Kyle Harris wrote:

> 
> > : I'm trying to run microwindows on /dev/fb0. My machine has a S3Trio
> card.
> > : S3triofb.c fails to compile (missing some asm/ header files and other
> > : errors) when rebuilding the kernel. I am able to build the kernel using
> the
> > : vga16fb device, but need to run with 1024x768 and 16 bpp. Does anyone
> have
> > : experience with the S3 framebuffer or am I missing something?
> >
> > The framebuffer stuff in Linux is a pain in the @$$.  Microwindows should
> > run on the vga16fb device autodetected.  I've got an ATI card and I still
> can't
> > get it to run in anything more than 640x480.  Perhaps the kernel mailing
> list
> > would help for the compile errors.
> >
> I have mwin running on the vga16fb. But, just to make sure I understand...
> vga16fb supports at most 640x480 and 16 colors, right? In order to run
> 1024x768 with 16 bpp I'll need a fb driver specific for my video card that
> runs in extended graphic modes. Is this correct? It looks like the
> S3triofb.c was written for a PowerPC platform, as I found the platform
> specific asm header files there.
> 
> Kyle Harris
> ####@####.####
> 
> 
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