nanogui: scaling up a window without changing the code


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Subject: scaling up a window without changing the code
From: tj ####@####.####
Date: 21 Mar 2007 18:05:25 +0000
Message-Id: <460173DD.7080505@comcast.net>

I don't know whether this needs a nano-X answer, or an X server answer. 
But, I'll ask here :)

I have a nano-X app that runs at on a small 220x176 LCD screen and uses 
the whole screen. Now we are porting it to a device that uses a 800x600 
LCD screen and the app now is really un-readable.  While I can set the 
MAX_WIDTH and  MAX_HEIGHT to enlarge the app the main problem come with 
the fonts.

Is there any way anybody knows to where that everything drawn to a 
window gets scaled up, 2x, in size? While this is not the optimum 
solution it does allow us to get a feeling of how things will look.

tj


Previous by date: 21 Mar 2007 18:05:25 +0000 problem GrGetFontList, Thomas Postler
Next by date: 21 Mar 2007 18:05:25 +0000 Re: scaling up a window without changing the code, Greg Haerr
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Next in thread: 21 Mar 2007 18:05:25 +0000 Re: scaling up a window without changing the code, Greg Haerr


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