nanogui: FLTK 2.0 Fonts


Previous by date: 2 Aug 2007 15:07:02 +0100 Re: nxcal - how does it work?, Greg Haerr
Next by date: 2 Aug 2007 15:07:02 +0100 Re: FLTK 2.0 followup, Graham Henderson
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Subject: Re: [nanogui] FLTK 2.0 Fonts
From: Graham Henderson ####@####.####
Date: 2 Aug 2007 15:07:02 +0100
Message-Id: <872728.61798.qm@web32007.mail.mud.yahoo.com>

Greg:

The good people over at the fltk forum provided some insight.  Within the font_xlfd  fileI simply commented out the call to XListFonts.

I had stack related problems due to a buffer of MAXREQUESTSZ ( 30000) being allocated on the stack.

GsHandleClient(int fd)
{
    nxReq *    req;
    long    len;
    char    buf[MAXREQUESTSZ];

.
.
.
Increasing the stack for the server task solved the problem.  Would it be better to allocate that memory from the heap or statically define it globally?

Graham....


Greg Haerr ####@####.#### wrote: : The application is blowing up due to the handling of the fonts in X11 vs
eCos.  Within eCos, the fonts are compiled and are not referred to along a
file system path.

In that case, XListFonts will require a rewrite likely.  And you may have to
hack FLTK, which uses numbers to identify fonts except for when
they're finally pulled out of some internal table and get converted
to a filename, to be matched with XListFonts.

Regards,

Greg



:
: XListFonts returns a sorted list of fonts found in the system that match a
specific pattern.
:
: What do I need to do to use the built in fonts provided by fltk?


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Previous by date: 2 Aug 2007 15:07:02 +0100 Re: nxcal - how does it work?, Greg Haerr
Next by date: 2 Aug 2007 15:07:02 +0100 Re: FLTK 2.0 followup, Graham Henderson
Previous in thread: 2 Aug 2007 15:07:02 +0100 Re: FLTK 2.0 Fonts, Greg Haerr
Next in thread: 2 Aug 2007 15:07:02 +0100 Re: FLTK 2.0 Fonts, Greg Haerr


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