nanogui: Graphics Plane Support
Subject:
Re: [nanogui] Graphics Plane Support
From:
"Greg Haerr" ####@####.####
Date:
5 Jun 2008 00:59:34 -0000
Message-Id: <00ca01c8c6a7$53d51250$6401a8c0@winXP>
: Does Nano-X provide APIs to control
: individual graphics plane? We need to render an image as background and on
: top of that we would draw other controls (text box etc). Every time we
don't
: want to render background, we just want to change/draw different controls
as
: move from one screen to another.
No, there isn't currently support for this. All graphics operations
start in the nanox/ api layer, then move to the device-independent
engine/ layer, and are finally drawn (usually to a framebuffer, but
not always) at the driver/ layer. The layer names are also the
src/ directory names.
Regards,
Greg