nanogui: Graphics Plane Support


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Subject: Re: [nanogui] Graphics Plane Support
From: "Greg Haerr" ####@####.####
Date: 5 Jun 2008 00:59:34 -0000
Message-Id: <00ca01c8c6a7$53d51250$6401a8c0@winXP>

: Does Nano-X provide APIs to control
: individual graphics plane? We need to render an image as background and on
: top of that we would draw other controls (text box etc). Every time we 
don't
: want to render background, we just want to change/draw different controls 
as
: move from one screen to another.

No, there isn't currently support for this.  All graphics operations
start in the nanox/ api layer, then move to the device-independent
engine/ layer, and are finally drawn (usually to a framebuffer, but
not always) at the driver/ layer.  The layer names are also the
src/ directory names.

Regards,

Greg 


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Previous in thread: 5 Jun 2008 00:59:34 -0000 Graphics Plane Support, Aveek Adhya
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