nanogui: status of nano-X/microwindows project


Previous by date: 25 Jun 2010 02:39:15 -0000 status of nano-X/microwindows project, Greg Haerr
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Previous in thread: 25 Jun 2010 02:39:15 -0000 status of nano-X/microwindows project, Greg Haerr
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Subject: Re: [nanogui] status of nano-X/microwindows project
From: "phil song" ####@####.####
Date: 25 Jun 2010 02:39:15 -0000
Message-Id: <201006251038571253461@techtrex.com>

Hi,Greg Haerr,

	Good news for us!Thank you!

Best regards,
 
phil song
2010-06-25
======= 2010-06-25 10:13:12 The letter which you wrote before:=======

>Hi guys -
>
>It's been quite a while since I've communicated about what's
>happening with our nano-X/Microwindows project and development
>plans.  As many know, other than having moved to a git repository
>earlier this year, the website hadn't been updated in five years.
>Prior to the beginning of this year, I had been involved in other
>endeavours, and hadn't had time for new development, hardly
>enough time to apply the many patches that have been received
>(thank you for all of them!)
>
>The good news is that there have been quite a few changes
>in the last six months, and they're finally to the point that
>they will be very useful and relevant for everybody using the
>project.  I have been working very hard daily the
>last three months and have applied very many of the patches
>received that can be tested, and have achieved some great
>new enhancements.  All of this is now checked into git, and
>available on the current microwindows-src-snapshot.tar.gz tarball.
>
>While my initial plan (for years) was just to get all the patches applied
>and ship them as v0.92, there have been some nagging concerns with
>the underlying implementation, and I've finally decided that it
>would be far better to release something with major benefits, rather
>than effectively a patch release.  We are finally ready to consider
>releasing a much improved nano-X/Microwindows, that I think
>everyone will want to upgrade to.
>
>I have made big architectural changes to some lower level algorithms
>and data structures, in the engine and driver layers.  The new driver
>architecture is not fully completed, but it is working.  There have
>only been patches applied to the nano-X and win32 API layers,
>so all programs should continue to run.  Below I give an
>overview of these new features, with followup emails if requested
>with more detail on each.  Enjoy!
>
>*Cool new features
>
>o huge speed improvements in image drawing and font glyph drawing
>    (10x faster, no inner loop procedure calls or if statements, drawing
>    directly to framebuffer, with clipping at upper level)
>
>o new fast convblit architecture supports builtin, PCF, FNT, Freetype 2,
>    and Adobe Type 1 fonts for all rotations (normal, right, left, down)
>    on all bpp (1,2,4,8,15,16,24,32) for non-aliased text drawing, and
>    full anti-aliasing for FT2 and T1 fonts on 15,16,24 and 32bpp (other
>    drivers possible, just not written).  This allows truetype font display
>    on all resolutions, including 1bpp.
>
>o fast blit is used for all RGB and RGBA images (with SRCOVER
>    alpha compositing) in all rotations.  PNG, TIFF and PNM images,
>    and some JPG are currently converted internally to RGB/RGBA format.
>    Other image decoder conversion coming.
>
>o fallback support to old code when new driver conversion blit
>    not available.  Images or display formats not supported or
>    written/tested with the new architecture fall back to using
>    the older code and drawing pixel-by-pixel (w/alpha).
>
>o endian-neutral blits, with explicit support for 32bpp BGRA,
>    24bpp BGR, and RGB 565/555 framebuffer formats.  32bpp
>    ARGB and any other combination easily possible with small
>    changes in new conversion blit infrastructure.  Pixels are always
>    laid out in proper byte order regardless of processor endianness,
>    without #ifdefs.
>
>o Freetype 2/Adobe T1 driver rewrites - scaleable width now also
>    specifiable, and full caching and cmap cache for FT2, using v2.3.12.
>    Nagging PCF font issues fixed.
>
>o FBE - Framebuffer emulator.  Emulates 1,2,4,8,15,16,24 and 32bpp
>    on X11 to display nano-X server drawing to mmap'd framebuffer.
>    Great for debugging or seeing a different pixel format than your
>    desktop. Display is completed, need to add support for X11
>    mouse and keyboard.
>
>o major driver cleanup - deprecate/combine stretchblits, fold drawarea
>    into new blit architecture.  Still working on GdArea/GdBlit
>    consolidation.  I will write an article on this new architecture. 
>Drivers
>    are simpler as the conversion blits are handled at the engine layer
>    using macros and inline procedures, near-duplicated code isn't
>    spread out across each driver.
>
>o support for upcoming compositing engine with very fast SRCOVER
>    alpha blending in all blits, all rotations.  Macros are used for all
>    blending, for understandability and testing.
>
>o minor items: 64-bit compatibility, Sony PSP, Blackfin, RTEMS, eCos
>    and tomtom ports. Win32 dialog, messagebox and control enhancements.
>    MWROP changes/simplification.  Most all 0.92 patches applied.
>    Builtin window manager for LINK_APP_INTO_SERVER.
>
>o deprecate Freetype v1
>
>o near-completed: fonts.alias/fonts.dir and multiple directory XLFD
>    font lookup and matching for PCF, Truetype and T1 fonts.
>
>o coming: gamma correction for alpha-blending
>
>*Needed
>
>o Documentation update (doxygen created PDF, HTML version also
>    with updated architecture articles).  Integration of Gary James'
>    old documentation site.
>
>o Website redesign and update
>
>Please feel free to try it out or comment.
>
>Have fun!
>
>Greg
>
>
>
>
>
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Previous by date: 25 Jun 2010 02:39:15 -0000 status of nano-X/microwindows project, Greg Haerr
Next by date: 25 Jun 2010 02:39:15 -0000 Re: status of nano-X/microwindows project, Łukasz Wójcicki
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