nanogui: Drawing Targets
Subject:
Drawing Targets
From:
"Darran D. Rimron" ####@####.####
Date:
13 Jan 2000 21:42:28 -0000
Message-Id: <NCBBLCEDENCINNMFNPBCGEEMDKAA.darran@getreal.co.uk>
Hi all,
This is probably a really stupid idea, but please feel free to shoot me
down in flames anyway.
I want to write an application, like a window manager sort of thing....
And i want to link it against other applications and when said routine
that is linked against "me" is called, it is called with a parameter
that points to a Graphics Area (Gc4, for example) and then said linked
routine can plot into that routine, calling all sorts of fancy Nano-X
functions to find out the bit-depth, and dimentions of that Graphics
Area. Sound sane so far?
Think WinCE. Think the WinCE window. Applications plot to the screen,
minus the taskbar, not to the entire screen. I want similar to that,
except the applications are linked into the server and the size of that
"window" is variable depending what the server draws for it. Make
sense? Can I do it?
-Darran
--
Darran D. Rimron European Research & Development Manager
Real Data Services, 117-119 Marlborough Road, Romford, Essex, RM7 8AR
####@####.#### http://www.getreal.co.uk/
Phone:44-1708-70-44-33 Fax:44-1708-74-88-59 Mobile:44-7931-37-59-39