nanogui: Shared memory + SDL
Subject:
RE: Shared memory + SDL
From:
Greg Haerr ####@####.####
Date:
25 Feb 2000 17:16:03 -0000
Message-Id: <C1962B36D9BBD311B0F80060083DFEFB06FC86@SYS.CenSoft.COM>
:Why? GdBlit() does full clipping, doesn't it? So I can't see why
:you shouldn't be able to use GdBlit() to blit from a shared memory
:off screen device and directly onto screen.
GdBlit requires the server's clip rectangle data in order to clip,
that's all. If a client want's to blit directly, it's got to have
the clip data; this is normally kept on the server.
Greg