nanogui: Re: bogl library isn't buggy


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Subject: RE: bogl library isn't buggy
From: Vidar Hokstad ####@####.####
Date: 13 May 1999 10:24:36 -0000
Message-Id: <Pine.LNX.4.10.9905131215320.2715-100000@a.ncg.net>

Oops.. A bit to trigger happy with my last mail...  Sorry about
that. That's what bad telnet lagging can do to you :-)
 
On Wed, 12 May 1999, Greg Haerr wrote:

> Thanks.  I'll take a look at it.  We need to write some nanogui test programs
> to test different fonts.  Currently, nanoX only allows one font.  I will change that in v0.5.

I've just mailed Ben my font code for reading in a more compact font
format, and to load it in and render them. The format is a bit different
from the current BOGL font's, but it should be fairly easy to adapt. I
included a small utility to convert BDF fonts to it too. The format was
meant to be mostly easily mmap()'able :-)

Basically, it stores only the minimal number of bytes needed for each line
in a glyph, and doesn't limit font widths to 32 pixels.

If anyone wants to take a look at it, mail me. The archive is about 12kb,
and is mainly just a small GGI based test program. There's a few bugs
though, and I haven't really looked at it for a while.

Regards,
Vidar



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