nanogui: X-games, doom, hexen ...
Subject:
RE: [nanogui] X-games, doom, hexen ...
From:
Nikolaj Berntsen ####@####.####
Date:
15 Aug 2001 15:23:32 -0000
Message-Id: <510819110362D211ABFD00A0C9A2BE4A01610896@mail.visionik.dk>
> XRoach has been ported, you can get it from the Microwindows CVS
Thanx. Didn't notive that there was CVS. I can see, clearly now [singing],
nxroach. Thanx.
> XBill has been ported, I will put the source for that on the FTP site.
appreciate that. Why not in CVS too?
> Xpenguins has been ported, but I haven't run it in a month of Sundays.
I'll
> have to get back to you on that.
I'll hold my breath (no, it is neither a threat nor a promise:)
> Sorry... The way that Microwindows currently works is that we have to do
> lots of memory copies in the client program, and that takes time. We
> probably could get a little more performance if we started optimizing for
> specific processors, but we have always favored compatability and
portablity.
> Microwindows will soon provide a client side framebuffer for speed, but
thats
> still a couple of releases away.
How does releases work? I only see very old announcements on
microwindows.org. How much is in pathces on the mailing list and who
contribute on CVS?
> nxdoom has really ugly colors, the STB supports truecolor. Can I utilize
> that?
> Acutally, the nxdoom has its own palette colors, so what you have is what
you
> get.
You are saying it is ugly because nxdoom has a bad choice of builtin colors?
Nothing I can do about it without getting my hands really dirty :-?
> 320x200 *IS* fullscreen for the Ipaq.. :) You will need to change both
the
> defines that you did, and also go through and hack on i_video.c. Maybe
you
> can find some speed improvements that I missed.
I'll see what happens :-> core dump :-! I'll get back if something else
happens.
I was wondering on the license of nxdoom. There is a file saying it is only
for non-commercial use, but I had the impression that doom was GPL. What
goes?
Regards
Nikolaj
K. Nikolaj Berntsen Technical Consultant
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