nanogui: 32x32 cursor


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Subject: Re: [nanogui] 32x32 cursor
From: "Greg Haerr" ####@####.####
Date: 24 Sep 2001 16:27:12 -0000
Message-Id: <100b01c14501$aa9bb6e0$3aba46a6@xmission.com>

: . If I want to create a 32x32 cursor, it seems that simply modify 16 to 32
cann't work at all.

: So what can I do to enable a 32x32 cursor?

It seems there's a number of functions that will need
to be looked at in order to allow 32x32 cursors.  For
instance, the MWIMAGE_WORDS macro is incorrect.  Also,
the GdSetCursor() routine in engine/devmouse.c will
need modification.  It seems that some macros are 
hard-defined for the 16x16 cursor size, and will need
modification.

Regards,

Greg




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