nanogui: Blitting


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Subject: blitting
From: Fergal Kelly ####@####.####
Date: 8 Aug 2002 09:31:06 -0000
Message-Id: <003701c23ebc$5610a3a0$953c78c1@heysen.leop.s3group.com>

Hi, 

I've an application which will have two windows in the exact same 
co-ordinates.  Obviously only one will ever be on screen at any one 
time, but there will be a need to update one, while the other is on 
screen.  I assume I need to implement the blitting screen drivers 
for this.  The updates needed for off screen drawing will be simple 
functions like GrRect, GrFillRect and GrText.  

Is it a matter of implementing functions like those in fblin8.c.  When 
it comes to bring the hidden window onto the screen I assume some 
kind of memory to screen function should be called??  Does there 
have to be a draw pixel, draw horz line, draw vert line and get pixel 
for storing off screen and drawing it back to the screen again??

Thanks,
Fergal

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