nanogui: PNG support
Subject:
Re: [nanogui] PNG Support
From:
Jordan Crouse ####@####.####
Date:
19 Sep 2002 19:57:46 -0000
Message-Id: <20020919134901.7262e923.jordanc@censoft.com>
We use the png_set_expand() function to force the PNG library to decode to 24 bits, which is the correct thing to do in this case.
Because we decode to 24 bits, then we set the image up as a 24 bit image (with the pitch set accordingly). I would assume that GrDrawImage() uses some of the values from the image struture without properly adjusting them for the real depth of the window first.
Jordan
On Thu, 19 Sep 2002 13:44:55 -0600
"Greg Haerr" ####@####.#### wrote:
> : My PNGs are indeed 8bit and carry their own palette, i think libpng output 8
> : bit data, but nano-X thinks it's 24 bits RGB.
>
> Fabrice - please send me a small example png, I'll look into this.
>
> Regards,
>
> Greg
>
>
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