nanogui: Drawing Iamge from buffer
Subject:
Re: [nanogui] Drawing Iamge from buffer
From:
Jordan Crouse ####@####.####
Date:
31 Dec 2002 22:56:02 -0000
Message-Id: <20021231154157.0805cf88.jordanc@censoft.com>
> GrDrawImageFromBuffer(rawwidgetid,rawwidgetgc,0,0,512,512,ImageData,512,0);
Its the 8th argument that got you. 'size' should be the size of the buffer
(in your case, thats 512 * 512 * sizeof(int)).
Jordan
On
> Mon, 30 Dec 2002 15:19:06 +0530
"Sheetal Kumar" ####@####.#### wrote:
> Dear all,
> I written code to draw an image ,reading data from
> memory. I used following code , but it not worked.
> Image size is [512 * 512] W * H in pixels.
>
> ////////// code ////////////////
>
> int* ImageData;
> int nCount=0;
>
> ImageData = (int*)malloc(sizeof(int)*(512*512));
>
> // to show black image i filled allocated mem with // zero
> // this not worked
>
> GrDrawImageFromBuffer(rawwidgetid,rawwidgetgc,0,0,512,512,ImageData,512,0);
>
> if any one knows answer to this please mail me.
> Thanking You,
> Sheetalkumar.
>
>
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