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Subject:
Nano-X For PSP
From: "yut616" ####@####.#### Date: 9 Mar 2010 14:52:41 -0000 Message-Id: <201003092252122185682@21cn.com> Years agao, I see this article, maybe nanox could add the PSP scr/kbd drivers. Nano-X For PSP http://yaleh.blogspot.com/2005/07/nano-x-for-psp.html http://svn.pspdev.org/filedetails.php?repname=psp&path=%2Ftrunk%2Fmicrowindows%2FREADME.psp&rev=590&sc=0 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Subject:
Re: Nano-X For PSP
From: "Greg Haerr" ####@####.#### Date: 9 Mar 2010 20:04:17 -0000 Message-Id: <04aa01cabfc3$ad098290$6564a8c0@winXP> > Nano-X For PSP > http://svn.pspdev.org/filedetails.php?repname=psp&path=%2Ftrunk%2Fmicrowindows%2FREADME.psp&rev=590&sc=0 Yes, this seems to be well written. It basically adds support for framebuffers in ABGR format in nano-X, along with screen and keyboard drivers for PSP. Were you interested in ABGR format drivers for WDTV? Regards, Greg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Subject:
Re: Nano-X For PSP
From: "Greg Haerr" ####@####.#### Date: 10 Mar 2010 05:19:03 -0000 Message-Id: <057c01cac011$2e9f4f90$6564a8c0@winXP> > As you know, the PSP home-brew is very popular, > this could help user to porting more applications for PSP > if nanox officially supports PSP drivers. > With nxlib+nanox, user could port many applications to PSP, > such as kaffe(java), xpdf. > We'd like to see more devices ports to nanox. I've gone ahead and added all the code from the PSP project into the nano-X repository. We now have a full port for Sony Playstation, including complete internal support in nano-X for the required new ABGR framebuffer format! The new MWPF_TRUECOLORABGR pixel format will allow use of some chips that previously weren't useable because of the unsupported 32bpp framebuffer format. This should work now on both big and little endian processors as well. I have carefully modified the GdDrawImage alpha channel image drawing support, and everything should be included and working. However, I have not actually compiled up the port on PSP, as I don't have one. It would be nice if someone tried it out! Regards, Greg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Subject:
Re: [nanogui] Re: Nano-X For PSP
From: "Greg Haerr" ####@####.#### Date: 10 Mar 2010 05:35:38 -0000 Message-Id: <05fb01cac013$81458910$6564a8c0@winXP> > I have PSP1000, and I could try it. After loading the compiler and development environment from ps2dev.org, just copy Configs/config.psp to config, and things should compile and run. The system uses the LINK_APP_INTO_SERVER method of linking each application into a seperate executable with the server. With the new built-in nanowm window manager from Johannes, even these nano-X applications now will have full window management, a big plus which used to be available only to the win32 API applications. So everything should look the same as on a multi-tasking system. Please let me know of any changes required, thanks! Regards, Greg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Subject:
Re: Re: [nanogui] Re: Nano-X For PSP
From: "=?utf-8?B?eXV0NjE2QDIxY24uY29t?=" ####@####.#### Date: 10 Mar 2010 07:37:42 -0000 Message-Id: <201003101537290159916@21cn.com> Please check attached patch for PSP compile error. It is running now. I will snap a screen of nanox on PSP to you later. ======= 2010-03-10 13:35:54 您在来信中写道:======= >> I have PSP1000, and I could try it. > >After loading the compiler and development environment >from ps2dev.org, just copy Configs/config.psp to config, >and things should compile and run. The system uses the >LINK_APP_INTO_SERVER method of linking each >application into a seperate executable with the server. > >With the new built-in nanowm window manager from >Johannes, even these nano-X applications now will >have full window management, a big plus which used >to be available only to the win32 API applications. So >everything should look the same as on a multi-tasking >system. > >Please let me know of any changes required, thanks! > >Regards, > >Greg > > >--------------------------------------------------------------------- >To unsubscribe, e-mail: ####@####.#### >For additional commands, e-mail: ####@####.#### > = = = = = = = = = = = = = = = = = = = = 致 礼! ####@####.#### ####@####.#### 2010-03-10 [Content type application/octet-stream not shown. Download] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Subject:
Re: Re: [nanogui] Re: Nano-X For PSP
From: "Greg Haerr" ####@####.#### Date: 10 Mar 2010 18:32:15 -0000 Message-Id: <077701cac07f$f85db1f0$6564a8c0@winXP> > I could run mdemo which built from attached code (0.91) on my > PSP 3.52 system without any modification. > code from: http://bbs.pspchina.net/redirect.php?tid=306522&goto=lastpost > But I still could not run git code on my 3.52 system. YuTao - I'll diff the version you found with Jim Paris's original port and add the changes to git. I'll let you know what I find. I will also add the changes you sent me to compile the current git. When you say "doesn't run" do you mean that nothing happens, or what exactly? It's a little strange, considering that the git code runs on the psp emulator, right? Regards, Greg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Subject:
Re: Re: [nanogui] Re: Nano-X For PSP
From: "Greg Haerr" ####@####.#### Date: 10 Mar 2010 20:34:20 -0000 Message-Id: <087a01cac091$0352cf30$6564a8c0@winXP> > I could run mdemo which built from attached code (0.91) > on my PSP 3.52 system without any modification. > But I still could not run git code on my 3.52 system. I diffed the entire tree and applied the small changes, try it again. Check to make sure that the mdemo file is in fact being fully built and linked without errors. There were some changes in the build process that could have caused these to fail. Also, run src/contrib/psp-build.sh, this is new. There really weren't many changes, other than an enhanced kbd driver, and a CFLAGS change in Makefile.rules: -D_PSP_W_VERSION=371 Regards, Greg | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Subject:
Re: Re: Re: [nanogui] Re: Nano-X For PSP
From: "=?utf-8?B?eXV0NjE2QDIxY24uY29t?=" ####@####.#### Date: 11 Mar 2010 02:25:21 -0000 Message-Id: <201003111025073124957@21cn.com> I get a clean git code, and compile again, It could display the mdemo now, but it hang the whole system (352) immediately, it needs to power off/on to restart again. And the mdemo window does not display completely. I will check this later. Attached file is another link error patch. ======= 2010-03-11 04:34:04 您在来信中写道:======= >> I could run mdemo which built from attached code (0.91) >> on my PSP 3.52 system without any modification. > >> But I still could not run git code on my 3.52 system. > >I diffed the entire tree and applied the small changes, >try it again. Check to make sure that the mdemo file is >in fact being fully built and linked without errors. There >were some changes in the build process that could have >caused these to fail. Also, run src/contrib/psp-build.sh, >this is new. > >There really weren't many changes, other than an >enhanced kbd driver, and a CFLAGS change >in Makefile.rules: -D_PSP_W_VERSION=371 > >Regards, > >Greg > = = = = = = = = = = = = = = = = = = = = 致 礼! ####@####.#### ####@####.#### 2010-03-11 [Content type application/octet-stream not shown. Download] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Subject:
Re: Re: Re: [nanogui] Re: Nano-X For PSP
From: "=?utf-8?B?eXV0NjE2?=" ####@####.#### Date: 11 Mar 2010 16:29:32 -0000 Message-Id: <201003120028578191414@21cn.com> When I use following file from git to replace 0.91 working code, mdemo will fail with the same result. The other parts is still 0.91 working code. ================ src/mwin dir include/ dir src/drivers/genfont.c src/engine/devfont.c ================ emulation is OK. mine is OK too. I try to replace file one by one, by it too hard to locate the real file which causes this issue. There are great diffs in src/mwin and include dir. 2010-03-11 yut616 发件人: Greg Haerr 发送时间: 2010-03-11 11:46:49 收件人: ####@####.#### 抄送: 主题: Re: Re: Re: [nanogui] Re: Nano-X For PSP :I get a clean git code, and compile again, It could display the mdemo now, but it hang the whole system (352) immediately, it needs to power off/on to restart again. Does it work on the simulator? I've attached the diff of the difference between what was in your 0.91 source that works, and my git repository. There's not that much different. I assume you're running the psp-build.sh to convert the files properly. I did notice on some of the config.psp files looks like they possibly used mipsel compiler. Is that the processor/compiler in use for psp? : And the mdemo window does not display completely. What do you mean, is it wrong colors, or what? Please describe. You could run some other programs instead, perhaps demo2 or some other executables... Note that the 0.91 working version, and my patch now should bring up the psp debug window and print "Microwindows init...". Is that happening? : : I will check this later. : : Attached file is another link error patch. I've applied it. Funny - this was in the patch from the "working" 0.91a patch that works on your system. You will see it in the attached patch. It's removed now. Again! Regards, Greg : : : : ======= 2010-03-11 04:34:04 您在来信中写道:======= : : >> I could run mdemo which built from attached code (0.91) : >> on my PSP 3.52 system without any modification. : > : >> But I still could not run git code on my 3.52 system. : > : >I diffed the entire tree and applied the small changes, : >try it again. Check to make sure that the mdemo file is : >in fact being fully built and linked without errors. There : >were some changes in the build process that could have : >caused these to fail. Also, run src/contrib/psp-build.sh, : >this is new. : > : >There really weren't many changes, other than an : >enhanced kbd driver, and a CFLAGS change : >in Makefile.rules: -D_PSP_W_VERSION=371 : > : >Regards, : > : >Greg : > : : = = = = = = = = = = = = = = = = = = = = : : : 致 : 礼! : : : ####@####.#### : ####@####.#### : 2010-03-11 : -------------------------------------------------------------------------------- : : --------------------------------------------------------------------- : To unsubscribe, e-mail: ####@####.#### : For additional commands, e-mail: ####@####.#### | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Subject:
Re: Re: Re: [nanogui] Re: Nano-X For PSP
From: "Greg Haerr" ####@####.#### Date: 11 Mar 2010 17:22:53 -0000 Message-Id: <09fb01cac13f$77df6530$6564a8c0@winXP> > When I use following file from git to replace 0.91 working code, mdemo > will fail with the same result. > The other parts is still 0.91 working code. ================ src/mwin dir include/ dir src/drivers/genfont.c src/engine/devfont.c ================ > emulation is OK. > mine is OK too. mdemo uses images, perhaps that's an issue. Try whether malpha runs. Also, mdemo.c could have changed, see whether the working 0.91 mdemo works with the changed files. There was a case where mdemo.c used floating point, make sure that it's not defined in the file. There's quite a few changes in the src/mwin dir, did that have to be changed? I'm thinking this could be related to image drawing or floating point. Have you tried running any of the simpler nano-X demos? Regards, Greg I try to replace file one by one, by it too hard to locate the real file which causes this issue. There are great diffs in src/mwin and include dir. 2010-03-11 yut616 发件人: Greg Haerr 发送时间: 2010-03-11 11:46:49 收件人: ####@####.#### 抄送: 主题: Re: Re: Re: [nanogui] Re: Nano-X For PSP :I get a clean git code, and compile again, It could display the mdemo now, but it hang the whole system (352) immediately, it needs to power off/on to restart again. Does it work on the simulator? I've attached the diff of the difference between what was in your 0.91 source that works, and my git repository. There's not that much different. I assume you're running the psp-build.sh to convert the files properly. I did notice on some of the config.psp files looks like they possibly used mipsel compiler. Is that the processor/compiler in use for psp? : And the mdemo window does not display completely. What do you mean, is it wrong colors, or what? Please describe. You could run some other programs instead, perhaps demo2 or some other executables... Note that the 0.91 working version, and my patch now should bring up the psp debug window and print "Microwindows init...". Is that happening? : : I will check this later. : : Attached file is another link error patch. I've applied it. Funny - this was in the patch from the "working" 0.91a patch that works on your system. You will see it in the attached patch. It's removed now. Again! Regards, Greg : : : : ======= 2010-03-11 04:34:04 您在来信中写道:======= : : >> I could run mdemo which built from attached code (0.91) : >> on my PSP 3.52 system without any modification. : > : >> But I still could not run git code on my 3.52 system. : > : >I diffed the entire tree and applied the small changes, : >try it again. Check to make sure that the mdemo file is : >in fact being fully built and linked without errors. There : >were some changes in the build process that could have : >caused these to fail. Also, run src/contrib/psp-build.sh, : >this is new. : > : >There really weren't many changes, other than an : >enhanced kbd driver, and a CFLAGS change : >in Makefile.rules: -D_PSP_W_VERSION=371 : > : >Regards, : > : >Greg : > : : = = = = = = = = = = = = = = = = = = = = : : : 致 : 礼! : : : ####@####.#### : ####@####.#### : 2010-03-11 : -------------------------------------------------------------------------------- : : --------------------------------------------------------------------- : To unsubscribe, e-mail: ####@####.#### : For additional commands, e-mail: ####@####.#### | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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