nanogui: freetype2 in portrait mode doesnt work


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Subject: Re: [nanogui] freetype2 in portrait mode doesnt work
From: "Uwe Klatt" ####@####.####
Date: 23 Jun 2006 06:48:58 +0100
Message-Id: <005b01c69688$b61a3f90$641710ac@arnstein.miwe.de>

Hello Greg,

> Check the GdBlit call in engine/font_freetype.c for more details.
I found the solution.

Paul Bartholomew made a change to fbportrait_left.c (Adding a DrawArea()
member in the SUBDRIVER structure) some time ago (I found this in your
ftp-patch directory).

With this changes output in PORTRAIT_LEFT mode is OK.

By the way: Thank you very much for your great work on microwindows -
nanox!
The WINDOWS GDI kompatible API is great for me, because I am debugging
and writing my application on a windows machine. Recompiling the same
code produces a linux binary.

Is there a time schedule for releasing a version 0.92?
I think many extensions and patches are available since 0.91.

Bye
Uwe


Previous by date: 23 Jun 2006 06:48:58 +0100 Re: GR_ID values, Greg Haerr
Next by date: 23 Jun 2006 06:48:58 +0100 Re: freetype2 in portrait mode doesnt work, Greg Haerr
Previous in thread: 23 Jun 2006 06:48:58 +0100 Re: freetype2 in portrait mode doesnt work, Greg Haerr
Next in thread: 23 Jun 2006 06:48:58 +0100 Re: freetype2 in portrait mode doesnt work, Greg Haerr


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