nanogui: Can we make PIXELVAL a 16-bit entity?


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Subject: Can we make PIXELVAL a 16-bit entity?
From: Morten Rolland ####@####.####
Date: 8 Dec 1999 14:26:41 -0000
Message-Id: <384E76DF.C7443CC0@screenmedia.no>

Hello,

First off, the X11 stuff in 0.87pre1 works ok and is of great help
for testing!  As for speed, it seems much better, but we have not
tested extensively yet, e.g. Opera.

I've got a question: We will use a 16 bit display, and would like
to use GrArea/GrReadArea to draw nice widgets and stuff.  If we
included code to make PIXELVAL only 16 bits, would this require
extensive rewrites of mwin/nanox?  And more important: Would it
run counter to design philosophy?

I think it should work well, but I'd like to get a GA on this
before changing too much...

Should I/we try this?

Regards,
Morten Rolland, Screen Media

Previous by date: 8 Dec 1999 14:26:41 -0000 Re: X11 compatibility and pseudo-keyboards., Gaillard Pierre-Olivier
Next by date: 8 Dec 1999 14:26:41 -0000 Re: Can we make PIXELVAL a 16-bit entity?, Greg Haerr
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