nanogui: New Nano-X Architecture Preview available


Previous by date: 16 Dec 2010 00:36:58 -0000 Re: [nanogui] Nano-X v0.92 released, NXLIB v0.46 released, Daniel Nyström
Next by date: 16 Dec 2010 00:36:58 -0000 Re: New Nano-X Architecture Preview available, Sung Joo, Byun
Previous in thread:
Next in thread: 16 Dec 2010 00:36:58 -0000 Re: New Nano-X Architecture Preview available, Sung Joo, Byun

Subject: New Nano-X Architecture Preview available
From: "Greg Haerr" ####@####.####
Date: 16 Dec 2010 00:36:58 -0000
Message-Id: <0a3701cb9cb9$436cd5c0$6964a8c0@winXP>

Hi,

There's been quite a bit of new work recently on the internals of
Nano-X, which are now running well enough to announce a preview
of this upcoming release, which is currently v0.93 in the git repository.

I have updated the website and there is also a snapshot tarball available: 
ftp://microwindows.org/pub/microwindows/microwindows-src-snapshot.tar.gz

Here's a summary of the new enhancements.  Please feel free to
try it out, there are huge speed increases for font and image display,
and also a demo of 32bpp compositing, which runs on any
truecolor display (compositedemo.sh, blitdemo.sh).  I will be
writing up more details on the internal driver architecture and
providing screen shots on the website soon.

New Nano-X Engine Architecture Preview - Dec 15, 2010

New Ports
 MAC OSX 64-bit X11 port
 MoSync port

New Features
o  Processor and framebuffer independent compositing with internal RGBA 
32bpp pixmaps
  with display on 8/15/16/24/32bpp truecolor displays.
o  Hugely faster display of font and image data using blit rather than 
per-pixel drawing.
o  Entirely new driver architecture uses fast conversion blits for all 
display
  of font and image data.  Subdrivers for 1/2/4/8/15/16/24/32bpp have no 
control
  branches in inner loops for highest speed.  For systems without
  framebuffers, like desktop X11 for testing, all image data is computed
  using framebuffer subdrivers, and then blitted once to final display
  using an automatic graphics Update() operation.  For systems with
  framebuffers, drawing is done directly to screen for speed, with support 
for
  future "buffered" windows for late-stage final compositing.
o  All conversion blits support all portrait modes, stretching, raster ops, 
and srcover alpha blending.
o  GdArea, GdReadArea, GdBitmap and all fonts use fast conversion blits.
o  New conversion blits can be added for speed for specific systems, and
  slower draw code is still available for 1/2/4/8bpp palette systems.
o  Most image loaders (png, jpg, etc) read into internal RGBA format for
  easy use in compositing and alpha blending.
o  Runtime auto-portrait mode switching now possible without application
  image recomputation requirements. (bin/nano-X -A)

New Driver Architecture
o  All drivers are endian-neutral with only Read/DrawPixel, DrawV/Hline and 
Blit
  entry points.
o  New conversion blit implementation uses static inline functions for
  high speed, and ease of adding new framebuffer or image data formats.
o  RGBA image data format available regardless of framebuffer.
o  X11 driver can emulate 8/15/16/24/32bpp displays using same codepath as 
target.

Nano-X API Changes
 GrNewPixmapEx takes MWIF_RGBA8888, 32 and hardware framebuffer parameter.

Win32 API Changes
 Added CreateDibSection, GetLastError, SetLastError, RegisterHotKey, 
UnRegisterHotkey

As usual, have fun with it!

Regards,

Greg


Previous by date: 16 Dec 2010 00:36:58 -0000 Re: [nanogui] Nano-X v0.92 released, NXLIB v0.46 released, Daniel Nyström
Next by date: 16 Dec 2010 00:36:58 -0000 Re: New Nano-X Architecture Preview available, Sung Joo, Byun
Previous in thread:
Next in thread: 16 Dec 2010 00:36:58 -0000 Re: New Nano-X Architecture Preview available, Sung Joo, Byun


Powered by ezmlm-browse 0.20.