nanogui: Support for on-screen keyboard
Subject:
Re: Support for on-screen keyboard
From:
Alexander Peuchert ####@####.####
Date:
15 May 1999 13:47:29 -0000
Message-Id: <Pine.GSO.4.02.9905151540000.26163-100000@rumburak>
On Sat, 15 May 1999, Vidar Hokstad wrote:
> To be attractive for use with set-top boxes etc, NanoX will need support
> for some sort of on-screen keyboard...
>
> It can be a separate client, as long as we add a command to
> generate keypress events. That's the easy part. But we also
> need a sensible way of knowing what window to target with the
> events, since the mouse pointer will be over the onscreen keyboard,
> and we don't want that to receive the events it generates.
>
> My idea so far, is to add another command to set the default target for
> client generated keyboard events, and expect widget sets to call
> that function whenever some widget is activated (by whatever definition
> the widget set has for "activating" a widget, for instance by clicking in
> a text entry field).
>
> It wouldn't make sense to go through any efforts to handle typical
> keyboard shortcuts, since it wouldn't really be any shortcut anymore on
> an on-screen keyboards :-)
>
> Any good suggestions?
Shoudn't this go into a toolkit lib? For example, a text-field with
optional on-screen keyboard. This way, the nano-x can be kept nano.
>
> Vidar Hokstad ####@####.####
> Director of R&D, Screen Media AS
>
>
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- alex
Alexander Peuchert
####@####.####
http://www.peuchert.de ( not very interesting yet ;-) )