nanogui: Win32/DOS build environment


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Subject: Re: Win32/DOS build environment
From: "Greg Haerr" ####@####.####
Date: 6 Jul 2000 22:25:07 -0000
Message-Id: <01fe01bfe799$7d613b80$3017dbd0@censoft.com>

: I'm finally in a position to start hacking again (a very long story) but
: it looks like I'm going to be forced to do it on a Win32 build
: environment....

Hopefully your new wife isn't taking too much time ;-)



: 
: How do we stand on Freeware/Shareware/GPL'ed build environment on Win32?

Well, I think there should be no big problems if we use the gnu mingw32
compiler.  I would prefer this to cygwin.

A new screen driver will need to be built, which will be interesting,
since it links with code with exactly the same signatures as the actuall
win32 api.  So it will probably need to be a DLL and use GetProcAddress
and dynamic linking, rather than statically linked.

Regards,

Greg




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