nanogui: nanoX for ELKS


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Subject: nanoX for ELKS
From: Greg Haerr ####@####.####
Date: 18 May 1999 17:24:17 -0000
Message-Id: <01BEA120.8E86FFF0.greg@censoft.com>

Al,
	I completed a huge bunch of 16 bit stufff for direct hardware support
of EGA/VGA over the weekend.  It programs that controller directly, and supports
text drawing by reading the rom based character fonts.  I'm not sure I like it
yet, because it might actually be wiser to use the bios to get into and out of graphics
mode.  This is because some of my machines are already acting a little differently.
All the line draw, readpixel, drawpixel, and get font bitmap data routines are
in assembly.  This will be a pain to convert for every system, as the damned
assembly languages are different with MASM, as86, gas, etc.  I'm thinking
about writing a version completely in C, just to make porting easier for the
first round.  What do you think?

Also, did you ever try running nanoX thru bcc?  Should I?

In addition, I completed an int33 mouse driver, but int33 is only implemented
by mouse.com, I think.  Do you have any working code that reads the serial
port and returns the dx, dy and button state for ELKS?

Greg

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