nanogui: Drawing modes
Subject:
RE: Drawing modes
From:
Greg Haerr ####@####.####
Date:
19 May 1999 18:12:14 -0000
Message-Id: <01BEA1F0.90C27A80.greg@censoft.com>
On Wednesday, May 19, 1999 12:06 PM, Ben Pfaff ####@####.#### wrote:
> Greg Haerr ####@####.#### writes:
>
> One more thing that could be cool about a design like this. "Pseudo-graphics"
> drivers can be created, which essentially know about other common screen formats
> (read color bitmap formats) and then these binary formats can be easily imported
> and exported from the nano-X system.
>
> This is where a generic any-bit-depth driver is especially valuable.
Is this what you're trying to do with the new bogl drivers using the variable
byte-putting procedures?
This is more what I was suggesting when I talked about trying to combine
all the bogl 8/16/24/32 bit drivers into one, for maintainability.
Greg
> --
> "To the engineer, the world is a toy box full of sub-optimized and
> feature-poor toys." --Scott Adams
>
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