nanogui: nanowm question..
Subject:
Re: nanowm question..
From:
"Greg Haerr" ####@####.####
Date:
5 Jan 2001 18:00:46 -0000
Message-Id: <05a801c07742$d46f6170$6817dbd0@censoft.com>
: But I find it only works for 8bpp and 32bpp under linux
: frame buffer when I compile with "MWPF_TRUECOLOR0888".
: If I compile with "MWPF_TRUECOLOR565" and run it under 16bpp
: , it waits a long time before I can move my mouse. Why?
There is special-cased code for 16bpp in src/engine/devdraw.c,
function GdArea. You might want to comment that code out
and see what that brings you.
Regards,
Greg