nanogui: nanowm question..


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Subject: Re: nanowm question..
From: "Greg Haerr" ####@####.####
Date: 5 Jan 2001 18:00:46 -0000
Message-Id: <05a801c07742$d46f6170$6817dbd0@censoft.com>

: But I find it only works for 8bpp and 32bpp under linux
: frame buffer when I compile with "MWPF_TRUECOLOR0888".
: If I compile with "MWPF_TRUECOLOR565" and run it under 16bpp
: , it waits a long time before I can move my mouse. Why?

There is special-cased code for 16bpp in src/engine/devdraw.c,
function GdArea.  You might want to comment that code out
and see what that brings you.

Regards,

Greg



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