nanogui: 'Real' Alpha support for uWin/Nano-X?
Subject:
'Real' Alpha support for uWin/Nano-X?
From:
Steven Stadnicki ####@####.####
Date:
25 Apr 2001 16:06:10 -0000
Message-Id: <3AE6F5FD.2084DCC8@equator.com>
I'm working on putting Microwindows into a set-top box environment,
where it will act as a 'graphics overlay' running on top of a video stream.
As such, I'm looking for support for actual RGBA framebuffers (as
opposed to the 'alpha-blend onto the current RGB framebuffer' style that
uWin currently has). It doesn't look like a substantially difficult change,
mostly just fixing a handful of macros, but I'm wondering if anyone has
already done this work and can save me the effort. (Laziness, the boon
of programmers everywhere...)
Steven Stadnicki
####@####.####