nanogui: how to get the input of KEY?


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Subject: Re: how to get the input of KEY?
From: Gary James ####@####.####
Date: 11 May 2001 01:16:58 -0000
Message-Id: <20010510211607.A779@pc.twcny.rr.com>

> ..... including the GR_EVENT_KEYSTROKE structure.  
> 
> So, using your example, you can get the keystroke information from
> event.keystroke.
> 
> See nano-X.h for the full description of the GR_EVENT_KEYSTROKE
> structure.


Or take a look here:

http://home.twcny.rr.com/embedded/microwin/nxapi/nxstruct_GR_EVENT_KEYSTROKE.html


Gary James
####@####.####
http://home.twcny.rr.com/embedded/



> event.On Wednesday 09 May 2001 22:00, atom mentioned:
> > hi 
> >         how to get the input of KEY?
> >         I know how to get the input of mouse , for example :
> >         buttons = GrNewWindow(...);
> >         GrMapWindow(buttons);
> >         GrSelectEvents(buttons, GR_EVENT_MASK_BUTTON_DOWN);
> >         GrGetNextEvent(&event);
> >                   then event->button.x and event->button.y give me the
> > mouses X and Y.
> >         if I GrSelectEvents(buttons, GR_EVENT_MASK_BUTTON_DOWN |
> > GR_EVENT_MASK_KEY_DOWN) , then how to get the input of KEY?
> >
> >      thanks
> >


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