nanogui: pk-0.9.1
Subject:
RE: pk-0.9.1
From:
Greg Haerr ####@####.####
Date:
8 Oct 1999 18:23:00 -0000
Message-Id: <01BF1187.92B006D0.greg@censoft.com>
: Fscking Bloody Microsoft 128meg for the DX7SDK - I wrote a simple
: 640x480 (windowed and fullscreen) DirectDraw app that supports ReadPixel
: and WritePixel, how I make that compile into the rest I'm yet to work
: out (VC++5)
I told you Darran to just use win32, but NO, you've got
to go drag in DirectX, _of course_ it's big - how else does microsoft do anything ;-)
But I'll throw you a zip when it pretends to be a video
: driver. What do you need to recode mid-level to get Wins32 running?
Send it all over to me, I'll hack it