nanogui: Thread: Expanding the Win32 API...


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Subject: Expanding the Win32 API...
From: ####@####.####
Date: 2 Mar 2000 15:56:38 -0000
Message-Id: <20000302131812.F17163@www.easysolutions.net>

Nano GUIers,

Hello folks.  I'm in the midst of an attempt to port some widgets over
to microwindows.  The specific one I'm working with right now is fltk,
based on a tip from a fellow on the linuxce list.  However the entire
Win32 API is not present which presents a problem for me.

I'm not ultra familiar with the Win32 API, which I'm reading up on,
but if someone wants to help out with a potential port that would be
great.  Actually, if someone thats real knowledgeable about the Win32
API could volunteer to answer some questions so I could extend the
Win32 API support in Microwindows, that help immensely.  (Like...,
what is this supposed to do?, so I could code it.)

Of course if the API is extended it will help a lot when someone later
tries to port gtk, or something similar.  Anyhow, thanks a bunch,
Shane.
(Specifically right now fltk is complaining about CreateRectRgn,
GetRgnBox, and CombineRgn, also some #defined variables, or macros
looks like)
Subject: RE: Expanding the Win32 API...
From: Greg Haerr ####@####.####
Date: 3 Mar 2000 01:31:29 -0000
Message-Id: <C1962B36D9BBD311B0F80060083DFEFB070337@SYS.CenSoft.COM>

:Hello folks.  I'm in the midst of an attempt to port some widgets over
:to microwindows.  The specific one I'm working with right now is fltk,
:based on a tip from a fellow on the linuxce list. 

Fantastic!  Send all Win32 api issues to me, I understand
win32 real well.

:(Specifically right now fltk is complaining about CreateRectRgn,
:GetRgnBox, and CombineRgn, also some #defined variables, or macros
:looks like)

All that code is defined in src/engine/devrgn.c, which isn't included
in the build right now since I just created it.  Add it to the makefile.

Please send a list of all the unimplemented win32 routines that come
up in the link failure, and I can start to think about what we'll do to 
make them happen...

Regards,

Greg
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