nanogui: implementing bitblt in a screen driver


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Subject: implementing bitblt in a screen driver
From: Sean Machin ####@####.####
Date: 11 Nov 2005 00:39:28 +0000
Message-Id: <4373E795.4050704@yahoo.com>

Hi Greg and others,

I'm trying to get the bitblt function in my custom LCD driver to work.  
My test client program defines
an offscreen area and draws a line into it :

    p1 = GrNewPixmap(8,8,0);
    assert(p1 != 0);
    GrLine(p1, gc1, 0, 0, 7, 7);

This info. is then copied to the screen by a call to GrCopyArea() in 
response to a mouse down event
later in the client program :

    GrCopyArea(w1, gc1, 0,0, 8,8, p1,0,0,MWROP_SRCCOPY);

This works fine with the X11 screen driver.  I've traced through the 
execution of the memory
allocation and it all seems to work without error and the args passed in 
look fine.

The problem I have is that when the blit function is called in my custom 
written driver,
the data pointed to by srcpsd->addr is always zero, I was expecting that 
to be populated
with the pixel info.  I've checked that srcpsd->addr is pointing to the 
same chunk of memory
allocated by the GrNewPixmap call.  My mapmemgc function in the screen 
driver is very simple,
it just saves the address passed in :

static MWBOOL LCD_mapmemgc(PSD mempsd,MWCOORD w,MWCOORD h,int planes,int 
bpp,
            int linelen,int size,void *addr) {

    mempsd->addr = addr;
    return 1;
}

Any ideas what could be going wrong?

Thanks,
Sean







Previous by date: 11 Nov 2005 00:39:28 +0000 problems with fonts and change fonts size, Roberto Rodriguez
Next by date: 11 Nov 2005 00:39:28 +0000 Re: problems with fonts and change fonts size, Sally
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Next in thread: 11 Nov 2005 00:39:28 +0000 Re: implementing bitblt in a screen driver, Greg Haerr


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