nanogui: Full screen refresh in nanox
Subject:
Aw: RE: [nanogui] Full screen refresh in nanox
From:
####@####.####
Date:
23 Mar 2006 19:31:28 +0000
Message-Id: <28314466.1143142267073.JavaMail.ngmail@webmail11>
Hi,
another way that can be used from any client is to just open a window as large as the screen (or simply 0, 0, 5000, 5000 :-) and close it again immediately. This will make nano-X redraw everything that was covered by the dummy-window. The window itself cannot be seen because you open and close it without delay.
Thomas
----- Original Nachricht ----
Von: Durai ####@####.####
An: Martin Kajdas ####@####.####
Datum: 23.03.2006 20:03
Betreff: RE: [nanogui] Full screen refresh in nanox
> On Thu, 2006-03-23 at 10:45 -0800, Martin Kajdas wrote:
> > Redrawing depends on your application.
> > I use FLTK and there I just call redraw() functions for each window.
> > If your screen does not change during video, you can save the
> > framebuffer and restore it at the end.
> > This is what double buffering does in FLTK.
> > Martin
> >
>
> Thanks. I solved the problem by calling GsRedrawScreen(). But this
> cannot be called from user application normally, I need to do a little
> hack to do this. I am not using FLTK,anyway thanks for your time
>
> Regards
> Durai
>
>
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