nanogui: Widget library within the nanoX approach ...


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Subject: RE: [nanogui] Widget library within the nanoX approach ...
From: "Martin Kajdas" ####@####.####
Date: 25 Jan 2007 19:32:24 +0000
Message-Id: <CF2BB830A62F914F848E5AD5FFF57AC22915C4@mkmail.MKPROD.COM>

I did, when it came out, but it is very recent, still beta, much too
simple but maybe OK for some.
FLTK is much more advanced, much wider acceptance, support and more
active.
I already invested 4 years into FLTK and I am not about to switch when
it works for me.
Just my opinion...
Martin
 

-----Original Message-----
From: Junior ####@####.#### 
Sent: Thursday, January 25, 2007 11:24 AM
To: Martin Kajdas; Alberto La Rosa
Cc: ####@####.####
Subject: RE: [nanogui] Widget library within the nanoX approach ...

Have you looked at www.tnw2000.org ?


> -----Original Message-----
> From: ####@####.####
> Sent: Thu, 25 Jan 2007 10:35:45 -0800
> To: ####@####.####
> Subject: RE: [nanogui] Widget library within the nanoX approach ...
> 
> I made a mistake, my program is 2.3MB but the total is correct, about 
> 5MB.
> I run on x386 PC architecture with all FLTK fonts, all English.
> Because Linux compresses its image and decompresses when booting, the 
> actual size of your image will not be known until you try it.
> You cannot just add files sizes, they will all get zipped.
> Even your test 164kB program will take less memory, try zipping it to 
> see how much.
> Martin
> 
> 
> -----Original Message-----
> From: Alberto La Rosa ####@####.####
> Sent: Thursday, January 25, 2007 10:28 AM
> To: Martin Kajdas
> Cc: Junior; ####@####.####
> Subject: RE: [nanogui] Widget library within the nanoX approach ...
> 
> It sounds very good! :-)
> 
> Please, which architecture are you using? ARM or PPC or X86?
> 
> Do you think it could also work with MMU-less processor, in example 
> through uClinux on a Xilinx Microblaze or Freescale Coldfire 
> architecture?
> 
> Referring to fonts... I am looking to support far east fonts as well?
> Any experience? I know that these fonts usually are hungry in space...
> and I was not able to make them work under nanoX (I am still too much 
> unfamilar with nanoX ...).
> 
> Many thanks.
> Alberto
> 
> 
> On Thu, 25 Jan 2007, Martin Kajdas wrote:
> 
>> I also am working on embedded platform with 8MB of flash memory.
>> When I compile my FLTK + nanoX + nxlib My program is about 1.2 MB 
>> statically linked.
>> Then there is about 2 MB of Linux stuff and fonts.
>> The FLTK program generates about 30,000 lines of C++ code, not 
>> including include files, nanoX nor nxlib.
>> I only use C++ for graphical UI, everything else is in C.
>> The program has Ethernet, USB, VGA, and printer support and runs RTAI

>> real-time Linux extensions.
>> 
>> My total Flash memory image is about 5MB, but then I have 256 MB of 
>> DDR RAM for running everything including RAM disk. No mechanical 
>> disks
> 
>> anywhere.
>> If you do not go overboard on C++ features, the programs are not much

>> bigger than C.
>> 
>> Martin
>> 
>> 
>> 
>> -----Original Message-----
>> From: Alberto La Rosa ####@####.####
>> Sent: Thursday, January 25, 2007 10:01 AM
>> To: Junior
>> Cc: Martin Kajdas; ####@####.####
>> Subject: RE: [nanogui] Widget library within the nanoX approach ...
>> 
>> I forgot to highlight that I am targetting an embedded application 
>> and
> 
>> avoid to use C++ could be usefull in order to reduce both static and 
>> dinamic memory footprint.
>> 
>> I just run the FTLK hello_word example... and I got a 164K stripped 
>> executable on my i686 X11 linux workstation (not within nanoX! do I 
>> have to expect very different results?).
>> 
>> I hope a C based approach will save memory!
>> 
>> Ciao!
>> Alberto
>> 
>> 
>> On Thu, 25 Jan 2007, Junior wrote:
>> 
>>>> -----Original Message-----
>>>> From: ####@####.####
>>>> Sent: Thu, 25 Jan 2007 09:31:10 -0800
>>>> To: ####@####.#### ####@####.####
>>>> Subject: RE: [nanogui] Widget library within the nanoX approach ...
>>>> 
>>>> A lot of folks use FLTK widgets with nanoX + nxlib, me included and

>>>> it works very well.
>>>> Martin
>>>> 
>>> 
>>> That's for those who uses C++, I believe most, including me, don't.
>>> 
>>> --Jr.
>>> 
>>> 
>>> 
>>>> 
>>>> -----Original Message-----
>>>> From: Alberto La Rosa ####@####.####
>>>> Sent: Thursday, January 25, 2007 9:26 AM
>>>> To: ####@####.####
>>>> Subject: [nanogui] Widget library within the nanoX approach ...
>>>> 
>>>> I am looking for a widget GUI library to be used on top of NanoX.
>>>> 
>>>> I found nanoGTK project but it looks like to be not maintained any
>> more.
>>>> 
>>>> : ftp://ftp.microwindows.org/pub/microwindows
>>>> :
>>>> : There are three files named:
>>>> :
>>>> : NanoGTK-1.0-src.tgz
>>>> : NanoGTK-1.0pre1-shared.tgz
>>>> : NanoGTK-1.0pre1.tgz
>>>> 
>>>> I would like to ask you which alternatives there are and which you 
>>>> suggest to look at if I would like to use nanox and have a widget 
>>>> library comfortable to use for building GUI.
>>>> 
>>>> NanoX alone seems to be very very basic in functionalities, and in 
>>>> the best of my understanding I will have to develop all my custom 
>>>> widget from scratch, isn'n it?
>>>> 
>>>> Many thanks in advance.
>>>> 
>>>> Regards,
>>>> Alberto
>>>> 
>>>> 
>>>> 
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>>> 
>> 
> 
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