nanogui: GdImageFromFile displays bitmaps incorrectly


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Subject: Re: [nanogui] GdImageFromFile displays bitmaps incorrectly
From: "Greg Haerr" ####@####.####
Date: 31 Jan 2007 03:09:15 +0000
Message-Id: <120701c744e5$04cafd40$6401a8c0@winXP>

: I noticed that reducing the color depth to 16 bits for the bitmap,
: the problem does not occur any more.
: Anyway the missing pixel are actually "white", but I noticed
: that some of the missing pixel where in the middle area of the bitmap as 
: well.

This is a fixed bug where 32-bit colors ARGB = -1 (white, with
255 alpha), and -1 was the transparent color.  This is fixed
in the CVS code.

Regards,

Greg


: 
: >> Some times it happens that showing a bitmap with GdImageFromFile
: > some pixel (often near the border of the bitmap) are missing, i.e. the
: > background pixels
: > are showed instead.
: >
: > Are the missing pixels supposed to be "white"?  If possible,
: > create a .bmp the same exact pixel size, say all red
: > pixels and see whether its a border problem or a color
: > problem.  There were known issues with white pixels
: > not displaying due to a transparency bug, chk src/ChangeLog.
: >
: > Regards,
: >
: > Greg
: >
: > 
: 
: 
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Previous by date: 31 Jan 2007 03:09:15 +0000 Re: Linking the server to my application, Aaron J. Grier
Next by date: 31 Jan 2007 03:09:15 +0000 Re: Linking the server to my application, Greg Haerr
Previous in thread: 31 Jan 2007 03:09:15 +0000 Re: GdImageFromFile displays bitmaps incorrectly, Franco Casadei
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