nanogui: How to improve the efficiency of the NanoX draw?
Subject:
Re: How to improve the efficiency of the NanoX draw?
From:
"Aaron J. Grier" ####@####.####
Date:
23 Jan 2008 19:03:21 -0000
Message-Id: <20080123190314.GV16953@mordor.unix.fryenet>
On Mon, Jan 21, 2008 at 10:44:43PM +0800, Lazy Fox wrote:
> Many people said that the efficiency of the NanoX is not high enough.
> They said the functions which draw lines and polygon can be optimized.
> But I don't know how to improve it. Can somebody tell me how, and show
> me some source code.
adding driver-level linedraw, clipping, and blit code has sped up my
25MHz target significantly. there were also some speedups made for text
draw which were merged into the tree a few years back.
I've put a tarball of the our branch at
http://frye.com/~aaron/microwin-frye-nanosteve.1.tar.bz2 .
I have been working on merging with CVS and porting our local hacks
(including fast linedraw) to other framebuffer devices. I'm almost
there except stipples and dashlists are still broken.
--
Aaron J. Grier | Frye Electronics, Tigard, OR | ####@####.####