nanogui: How to improve the efficiency of the NanoX draw?


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Subject: Re: How to improve the efficiency of the NanoX draw?
From: "Aaron J. Grier" ####@####.####
Date: 23 Jan 2008 19:03:21 -0000
Message-Id: <20080123190314.GV16953@mordor.unix.fryenet>

On Mon, Jan 21, 2008 at 10:44:43PM +0800, Lazy Fox wrote:
> Many people said that the efficiency of the NanoX is not high enough.
> They said the functions which draw lines and polygon can be optimized.
> But I don't know how to improve it. Can somebody tell me how, and show
> me some source code.

adding driver-level linedraw, clipping, and blit code has sped up my
25MHz target significantly.  there were also some speedups made for text
draw which were merged into the tree a few years back.

I've put a tarball of the our branch at
http://frye.com/~aaron/microwin-frye-nanosteve.1.tar.bz2 .

I have been working on merging with CVS and porting our local hacks
(including fast linedraw) to other framebuffer devices.  I'm almost
there except stipples and dashlists are still broken.

-- 
  Aaron J. Grier  |   Frye Electronics, Tigard, OR   |  ####@####.####

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