nanogui: Transparent pixmap
Subject:
Re: [nanogui] Transparent pixmap
From:
"Greg Haerr" ####@####.####
Date:
29 Feb 2008 00:54:51 -0000
Message-Id: <105101c87a6d$9c9714b0$6401a8c0@gregnewport>
> I do not know if this applies but you could
> try using:
>
> GrSetGCUseBackground (gc, GR_FALSE);
Depending on the driver, this may be required. In the beginning,
it was, as we didn't support the more advanced SRCTRANSCOPY
arguments to blit, and it was faked by setting a background color
checking GrSetGCUseBackground in the driver.
Regards,
Greg