nanogui: Nano-X For PSP
Subject:
Re: Re: [nanogui] Re: Nano-X For PSP
From:
"=?utf-8?B?eXV0NjE2QDIxY24uY29t?=" ####@####.####
Date:
10 Mar 2010 07:37:42 -0000
Message-Id: <201003101537290159916@21cn.com>
Please check attached patch for PSP compile error.
It is running now.
I will snap a screen of nanox on PSP to you later.
======= 2010-03-10 13:35:54 您在来信中写道:=======
>> I have PSP1000, and I could try it.
>
>After loading the compiler and development environment
>from ps2dev.org, just copy Configs/config.psp to config,
>and things should compile and run. The system uses the
>LINK_APP_INTO_SERVER method of linking each
>application into a seperate executable with the server.
>
>With the new built-in nanowm window manager from
>Johannes, even these nano-X applications now will
>have full window management, a big plus which used
>to be available only to the win32 API applications. So
>everything should look the same as on a multi-tasking
>system.
>
>Please let me know of any changes required, thanks!
>
>Regards,
>
>Greg
>
>
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致
礼!
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2010-03-10
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