Previous by date: | 12 Mar 2010 05:17:55 -0000 Re: Nano-X For PSP, Greg Haerr |
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Previous in thread: | 12 Mar 2010 05:17:55 -0000 Re: [FIX] add alpha channel into GdDrawImage software handling, Sung Joo, Byun |
Next in thread: | 12 Mar 2010 05:17:55 -0000 Re: [FIX] add alpha channel into GdDrawImage software handling, Greg Haerr |
: How about changing from (color/255) to (color>>8) in GdDrawImage() ? : : Although it is not an accurate value, but it has the advantage of performance. No, I think we need to be completely accurate. This divide is not the performance problem in the drawing loop, it is the execution of the switch() statement. Regards, Greg
Previous by date: | 12 Mar 2010 05:17:55 -0000 Re: Nano-X For PSP, Greg Haerr |
Next by date: | 12 Mar 2010 05:17:55 -0000 Re: Nano-X For PSP, Greg Haerr |
Previous in thread: | 12 Mar 2010 05:17:55 -0000 Re: [FIX] add alpha channel into GdDrawImage software handling, Sung Joo, Byun |
Next in thread: | 12 Mar 2010 05:17:55 -0000 Re: [FIX] add alpha channel into GdDrawImage software handling, Greg Haerr |