nanogui: Nano-X For PSP


Previous by date: 12 Mar 2010 06:46:10 -0000 Re: Nano-X For PSP, Greg Haerr
Next by date: 12 Mar 2010 06:46:10 -0000 Re: [FIX] add alpha channel into GdDrawImage software handling, Sung Joo, Byun
Previous in thread: 12 Mar 2010 06:46:10 -0000 Re: Nano-X For PSP, Greg Haerr
Next in thread: 12 Mar 2010 06:46:10 -0000 Re: Nano-X For PSP, yut616

Subject: Re: Re: Re: [nanogui] Re: Nano-X For PSP
From: "Greg Haerr" ####@####.####
Date: 12 Mar 2010 06:46:10 -0000
Message-Id: <0e4101cac1af$af96be90$6564a8c0@winXP>

> I'd like to see you add a special thanks to ####@####.#### for 
> debug this issue in Changelog. :)

Done.  Thanks a lot for your debugging help!
Looks like we have a PSP port working!!

I don't have time now but I will look into the timer
issue and suggest some code to add.  We will
need to modify GsSelect() and MwSelect()
with calls to GdTimeout and GdGetNextTimeout(),
like the UNIX versions.

Let me know of any other issues.  The nano-X
applications for PSP should now have a window
manager working as well, right?

Regards,

Greg 


Previous by date: 12 Mar 2010 06:46:10 -0000 Re: Nano-X For PSP, Greg Haerr
Next by date: 12 Mar 2010 06:46:10 -0000 Re: [FIX] add alpha channel into GdDrawImage software handling, Sung Joo, Byun
Previous in thread: 12 Mar 2010 06:46:10 -0000 Re: Nano-X For PSP, Greg Haerr
Next in thread: 12 Mar 2010 06:46:10 -0000 Re: Nano-X For PSP, yut616


Powered by ezmlm-browse 0.20.