nanogui: Compilinging .xbm bitmap file into Nanox pixmaps


Previous by date: 26 Jan 2001 15:20:32 -0000 Re: Compilinging .xbm bitmap file into Nanox pixmaps, Alex Holden
Next by date: 26 Jan 2001 15:20:32 -0000 Error with libmwengine.a when compiling ViewML, Supriyo Chatterjea
Previous in thread: 26 Jan 2001 15:20:32 -0000 Re: Compilinging .xbm bitmap file into Nanox pixmaps, Alex Holden
Next in thread: 26 Jan 2001 15:20:32 -0000 Re: Compilinging .xbm bitmap file into Nanox pixmaps, Jordan Crouse

Subject: Re: Compilinging .xBm bitmap file into Nanox pixmaps
From: Robert Hartley ####@####.####
Date: 26 Jan 2001 15:20:32 -0000
Message-Id: <3A719681.EDD14014@ics.com>

Hi,

Thanks for your patience!

Every time I utter a plea for help, I hit the send button and then realise
there is a number of easy ways to do things, and I immediately feel stupid
for asking and cluttering up everyone's bandwidth...

Sorry.

Jordan Crouse wrote:

> You do know that Nano-X handles XPMs directly, so you can load and use
> them as a GR_IMAGE?

Yes.

> When we say pixmap in ...

I understand that, having worked with X a fair bit, and images in
particular, most recently with implementing Gtk type themes capabilty for
Motif.


> However, the biggest problem is that you need to load the XPM at run
> time, because we don't support compiled in XPMs (that was to cut down on
> stress on the server at runtime we felt it was better to load from disk
> than to pass the whole image across the socket).

Which is what I want to do.

I need to be able to have the font's bitmap compiled into the executable so
that I can reduce the number of files needed.  This is for the KVM Sun Java
2ME  enviroment, so it will also have a number of class files linked in with
it too.

This is how I saw it working with window decoration bitmaps used in nanowm,
so I thought my situation was similar.

It is a "less is more"  type of thing.

> This can be easily fixed by a new Gr call, and a couple of mods to the
> XPM parser, so if anyone is feeling in the mood, please feel free to
> fire away.

I will let you know how it goes,

Thanks for getting back to me so quick,

Rob

--
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
=  Robert Hartley                 Mail:         201 Broadway        =
=  Central Region Systems Engineer              Cambridge, MA 02139 =
=  Integrated Computer            Email:        ####@####.####    =
=  Solutions, Inc.                Web Site:     www.ics.com         =
=  Tech Support: ####@####.####  Phone:        800-800-4271        =
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Visit the MotifZone (www.motifzone.org) for info on Motif!




Previous by date: 26 Jan 2001 15:20:32 -0000 Re: Compilinging .xbm bitmap file into Nanox pixmaps, Alex Holden
Next by date: 26 Jan 2001 15:20:32 -0000 Error with libmwengine.a when compiling ViewML, Supriyo Chatterjea
Previous in thread: 26 Jan 2001 15:20:32 -0000 Re: Compilinging .xbm bitmap file into Nanox pixmaps, Alex Holden
Next in thread: 26 Jan 2001 15:20:32 -0000 Re: Compilinging .xbm bitmap file into Nanox pixmaps, Jordan Crouse


Powered by ezmlm-browse 0.20.