nanogui: NxDoom.


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Subject: Re: NxDoom.
From: "Greg Haerr" ####@####.####
Date: 21 Mar 2001 17:18:33 -0000
Message-Id: <017601c0b22a$8ea32140$3aba46a6@xmission.com>

: Downloaded and compiled fine on a x86 system but wouldn't run.... 
: 
: complains about colour depth - what is it supposed to run at???

Originally, Doom required 8bpp.  I hacked some SDL stuff up that
cross-blits it to 16bpp.  I would start at 8bpp.

Regards,

Greg


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