nanogui: some nano-X things


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Subject: Re: some nano-X things
From: Lalo Martins ####@####.####
Date: 16 Jun 1999 16:54:57 -0000
Message-Id: <19990616134805.B833@pet.utah.com.br>

On Wed, Jun 16, 1999 at 11:21:19AM +0100, Alexander Peuchert wrote:
> Hi,
> 
> while trying to use nano-X, I stumbled over som things:
> 
> - again, there is no bitblit function. What do I have to do to draw a
> GR_BITMAP into a button ?

[speaking out of the list, since I haven't really got nano-X
running yet]

IIRC, there are no bitmaps you can draw on, so there's no need
for it. If you have coded bitmaps, you're welcome to code bitblt
:-)

[Also, of less importance, IIRC it's bitblt and not bitblit -
blt for "block transfer"]

> - I only managed to make nano-X run on real X by quickly
> hacking a GGI driver. ( very quick and dirty ...) While using
> nano-X, the server segfaults very often and many socket read
> errors occur. This could be due to me lazy GGI driver, or is
> this the alpha-behaviour of nano-X? It segfaults on
> window-unmap /-resize /-move ... so, toolkit development isn't
> going on very fast.

I think a GGI driver would be a thing to have in this initial
testing/developing/hacking period. This would mean (for me)
being able to hack it, since I can't get framebuffers to work on
either machine I use (Trident board at work, MACH32 at home).

As to your problem... wouldn't GGI on top of svgalib help? Or
GGI on KGI if available for your hardware? (I personally plan to
use GGI/svgalib in the beginning, since I don't want to install
X at home)

[]s,
                                               |alo
                                               +----
--
      I am Lalo of deB-org. You will be freed.
                 Resistance is futile.

http://www.webcom.com/lalo      ####@####.####
                 pgp key in the web page

Debian GNU/Linux       --        http://www.debian.org


Previous by date: 16 Jun 1999 16:54:57 -0000 Re: nanogui widget set, Alan Cox
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