nanogui: how to get the input of KEY?


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Subject: Re: how to get the input of KEY?
From: Jordan Crouse ####@####.####
Date: 10 May 2001 13:43:19 -0000
Message-Id: <01051007431802.08795@cosmic>

Thats really easy.  Each event type (button, key, exposure, etc....) has a 
structure.  The GR_EVENT structure is really a union of all the different 
types of event structures, including the GR_EVENT_KEYSTROKE structure.  

So, using your example, you can get the keystroke information from
event.keystroke.

See nano-X.h for the full description of the GR_EVENT_KEYSTROKE structure.

Jordan

event.On Wednesday 09 May 2001 22:00, atom mentioned:
> hi 
>         how to get the input of KEY?
>         I know how to get the input of mouse , for example :
>         buttons = GrNewWindow(...);
>         GrMapWindow(buttons);
>         GrSelectEvents(buttons, GR_EVENT_MASK_BUTTON_DOWN);
>         GrGetNextEvent(&event);
>                   then event->button.x and event->button.y give me the
> mouses X and Y.
>         if I GrSelectEvents(buttons, GR_EVENT_MASK_BUTTON_DOWN |
> GR_EVENT_MASK_KEY_DOWN) , then how to get the input of KEY?
>
>      thanks
>
>
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