nanogui: Cyrix CS5330 and frame buffer


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Subject: Re: [nanogui] Cyrix CS5330 and frame buffer
From: Jordan Crouse ####@####.####
Date: 25 Jun 2001 14:24:19 -0000
Message-Id: <01062508252500.08317@cosmic>

Can you be a little more specific?  Were you running Microwindows in 
framebuffer mode or in X11 mode?  How big was your image?  What type of image 
was it?

What was the context?  Were you just trying to draw one image every once in a 
while (like an icon) or were you drawing many times very fast (like in a 
game)?

Have you tried using a offscreen pixmap?  You could draw the image on the 
offscreen buffer, and then copy it over as needed (copying is always cheaper 
than drawing images).

Jordan


On Monday 25 June 2001 07:02, ####@####.#### mentioned:
> Hi there.
>
> I set up nano-X on an embedded platform equipped
> with a geode microprocessor, a Cyrix CS5330 based video
> controller, running Linux 2.2.19 with frame buffer support.
>
> All worked fine, but I experienced slowness in image rendering
> ( GrDrawImageToFit() ).
>
> Is this due to microwindows or what?
>
> Thanks in advance.
>
>
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