nanogui: SDL drivers...


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Next by date: 31 Dec 2001 19:06:18 -0000 Re: SDL drivers..., Darran D. Rimron-Molloy
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Next in thread: 31 Dec 2001 19:06:18 -0000 Re: SDL drivers..., Darran D. Rimron-Molloy

Subject: SDL drivers...
From: "Darran D. Rimron-Molloy" ####@####.####
Date: 31 Dec 2001 19:06:18 -0000
Message-Id: <HAEDKNJBOGMNPFLJGKNKOEHKCAAA.ddrm@digital-science.net>

Hi all,

I've been playing with SMPEG, a from the microwin site... and having a few
problems...

Everytime I run it with an mpeg file, it just segfaults and kills the nano-X
server.... has anyone seen this, and do they have a solution before I start
hacking my way thru. everything....

Also, I notice that the SDL libraries in use are quite old (1.1.3 as apposed
to 1.2.3 which is the current release) - the video drivers seem to have
changed since the first port, so I was wondering if anyone was porting them
over to the new version, of where it is worth actually starting a new driver
branch in SDL so that we can actually have them intergrated with the proper
tree (they seem keen to add as many targets in as they can, OS-X, et al, so
would probably appriciate another one, I notice they even seem to have a
Playstation 2 target!!!!) - I ask this second question with a most serious
project in mind.... I want to get TuxPuck running under NanoX, I lost many a
revision night at uni on the original of this game :)

	-Cheers, Darran



Previous by date: 31 Dec 2001 19:06:18 -0000 Re: [nanogui] Fw: Flnx on Microwin problem, "=?gb2312?B?2YffXw==?="
Next by date: 31 Dec 2001 19:06:18 -0000 Re: SDL drivers..., Darran D. Rimron-Molloy
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