nanogui: Portrait Mode with Win32.
Subject:
Re: [nanogui] Portrait Mode with Win32.
From:
"Greg Haerr" ####@####.####
Date:
29 Apr 2002 16:31:53 -0000
Message-Id: <01a401c1ef9a$067ecd60$6401a8c0@gregnewport>
: How can I rotate the screen 90 degrees in the Win32 API. I have the
frambuffer setup, and my program still displays, I just need it rotated.
What can be done?
See the startup code in the nano-X server nanox/srvmain.c,
where the portrait_mode variable gets set as the result
of the -{L,R,N,D} options. These options need to be
added to the mwin/winmain.c code, and you should be
set. Most all the portrait mode handling is done at the
driver level, so everything should work.
You could also hack the low level driver drivers/scr_fb.c,
setting gr_portrait_mode from there, that's how it was
originally done.
Regards,
Greg