nanogui: PNG support


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Subject: Re: [nanogui] PNG Support
From: "Greg Haerr" ####@####.####
Date: 19 Sep 2002 17:24:10 -0000
Message-Id: <01d401c26000$d8d37b40$3aba46a6@xmission.com>

: It seems that PNG images are always decoded as 24bpp images. Am i right or
: did i missed something?

Yes, they're decoded as 24bpp, but will be converted to your
8bpp display by engine/devdraw.c::GdDrawImage().


: 
: Since I only have 8 bit display, and I use only 8bpp palletized PNG I'd
: rather have then as 8bpp images...

It shouldn't make that much difference, are you looking for an
image structure that carries it's own palette?

Regards,

Greg


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