Subject:
Fw: [nanogui] how to use Fl_Pixmap to load a image from file
From:
"Seol,Keun-Seok" ####@####.####
Date:
26 Sep 2002 05:12:14 -0000
Message-Id: <007901c2651a$fb205370$c800a8c0@inno2000>
Files are too big to send it to this group.
Below is my answer to "Counter Wei".
===================================================================================
Seol,Keun-Seok. innoPLUS Co., Ltd.(http://www.innoplus.com)
Room 305, Business Incubator,
The Corporation Center of Edu. & Res. for Univ. Res. Institutes and Industrial Companies.
Chungnam National University, 220, Gung-Dong, Yuseong-Gu, DaeJeon, S.Korea
####@####.#### ####@####.####
Tel:+82-42-822-1325 Fax:+82-42-822-0870 PCS:+82-16-462-8498
===================================================================================
? ??. ?) ????? (http://www.innoplus.com)
??? ??? ?? 220?? ??? ??? ????? ????? 305?(???? 305-764)
===================================================================================
----- Original Message -----
From: "Seol,Keun-Seok" ####@####.####
To: "Counter Wei" ####@####.####
Cc: ####@####.####
Sent: Thursday, September 26, 2002 2:04 PM
Subject: Re: [nanogui] how to use Fl_Pixmap to load a image from file
> Hi,
>
> when i tried to use Fl_Pixmap under flnx, it didn't work.
> So, i created Fl_PixmapFile to draw a pixmap image.
>
> pixmap.cxx has a sample code to use Fl_PixmapFile.
>
> Attached files are my hack to draw bitmap/pixmap image under flnx,
> but it has some limitations which i can't remember.
> (You can olny draw "0RGB" image.)
> define "PIXMAP_HACK" to enable it.
>
> I have not tried to draw gif image under flnx, but if you could acquire
> raw RGB data using some other graphic library, you can draw it using Fl_Image.
>
> I throughly tested only Fl_PixmapFile, so other files can have a bug(for example, memory leak) and speed limitation.
>
> If you (or any one) could make any improvement on my hack, please let me know it.
>
> Regards,
> Seol.
>
> "WARNING: SAVE YOUR SOURCE TREE BEFORE APPLY IT."
>
> P.S. microwindows allow pixmap file to have only 300 chars per line.
> If you want to allow more chars per line, modify the engine/devimage.c.
> Following is a guide.
>
> LoadXPM(..)
> {
> ......
> xline[xxx];
> dline[xxx];
> ......
> bgets(src, xline, xxx);
> ......
> bgets(src, xline, xxx);
> ......
> }
>
> ===================================================================================
> Seol,Keun-Seok. innoPLUS Co., Ltd.(http://www.innoplus.com)
> Room 305, Business Incubator,
> The Corporation Center of Edu. & Res. for Univ. Res. Institutes and Industrial Companies.
> Chungnam National University, 220, Gung-Dong, Yuseong-Gu, DaeJeon, S.Korea
> ####@####.#### ####@####.####
> Tel:+82-42-822-1325 Fax:+82-42-822-0870 PCS:+82-16-462-8498
> ===================================================================================
> ? ??. ?) ????? (http://www.innoplus.com)
> ??? ??? ?? 220?? ??? ??? ????? ????? 305?(???? 305-764)
> ===================================================================================
> ----- Original Message -----
> From: "Counter Wei" ####@####.####
> To: "Seol,Keun-Seok" ####@####.####
> Sent: Thursday, September 26, 2002 12:59 PM
> Subject: Re: [nanogui] how to use Fl_Pixmap to load a image from file
>
>
> > Hi,
> > thanks for ur help.
> > but i dont know how to created a Fl_ PixmapFile ,
> > can u send me some sample code .
> > if i want to load a bmp/gif from file under flnx by Fl_Image,how to do it?
> > thanks again.
> > best regards
> > counter
> >
>
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