nanogui: Can't rotate built-in font
Subject:
Re: [nanogui] Can't rotate built-in font
From:
"Greg Haerr" ####@####.####
Date:
30 Jan 2003 19:09:36 -0000
Message-Id: <018501c2c891$d60bdcf0$220110ac@WasatchNewport>
> My application is a "real-time" chart plotter so I will be adding font
> rotation.
That would be great... check out the transformation function
in font_freetype.c. That code computes the baseline x,y
location for a string, the trickier part, handled in the freetype
lib, is building differently-sized bitmaps based on the rotation
angle. This won't be the same as the original char bitmap size.
Regards,
Greg