nanogui: NanoGUI palette model


Previous by date: 30 Sep 1999 19:03:14 -0000 Re: Cleaning up the source trees, Bradley D. LaRonde
Next by date: 30 Sep 1999 19:03:14 -0000 Re: Cleaning up the source trees, Alex Holden
Previous in thread: 30 Sep 1999 19:03:14 -0000 Re: NanoGUI palette model, Bradley D. LaRonde
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Subject: Re: NanoGUI palette model
From: "Bradley D. LaRonde" ####@####.####
Date: 30 Sep 1999 19:03:14 -0000
Message-Id: <013901bf0b75$7becd120$b8119526@ltc.com>

----- Original Message -----
From: Greg Haerr ####@####.####
To: 'Bradley D. LaRonde' ####@####.#### Vidar Hokstad
####@####.####
Cc: ####@####.####
Sent: Thursday, September 30, 1999 1:20 PM
Subject: RE: NanoGUI palette model


> :
> : Who will add this new SCREENDEVICE field (member), and when?
>
> I'll do it.  Get your hardware working, and send me the patch.
> Or you can do it, but you ought to modify all the drivers.  I'd be happy
to do it,
> after you send me a patch for your particular hardware.

OK, here is the patch.

I got tripped up over the fact that you store RGB as BGR in COLORVAL until I
ran across your *VALUE macros.  I'm curious - why do you store it that way?


Regards,
Brad

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Previous by date: 30 Sep 1999 19:03:14 -0000 Re: Cleaning up the source trees, Bradley D. LaRonde
Next by date: 30 Sep 1999 19:03:14 -0000 Re: Cleaning up the source trees, Alex Holden
Previous in thread: 30 Sep 1999 19:03:14 -0000 Re: NanoGUI palette model, Bradley D. LaRonde
Next in thread: 30 Sep 1999 19:03:14 -0000 Re: NanoGUI palette model, Greg Haerr


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